
Shadowrun Missions: Legends 2083-02: Captured Pawns, Fractured Bonds
As the war with the Disians engulfs the worldâs shadows, the Sixth Worldâs defenders are nearing their breaking point. As pieces are moved on the metaphorical chessboard, the Disians and their allies initiate their final gambit to end the conflict. But the defenders still have moves of their own left to play. One such operation is to send a group of elite shadowrunners into the twisted heart of the Disianâs home metaplane to conduct a high-stakes heist that could determine the warâs outcome and the Sixth Worldâs ultimate fate. This is an operation where one wrong move, one miscalculation, could mean the difference between ultimate victory, or complete destruction.Â
Legends 2083-01 âWhite Takes Redâ was originally played as the Legends of the Shadows event at GenCon 2024 and is for Shadowrun, Sixth World
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As the war with the Disians engulfs the worldâs shadows, the Sixth Worldâs defenders are nearing their breaking point. As pieces are moved on the metaphorical chessboard, the Disians and their allies initiate their final gambit to end the conflict. But the defenders still have moves of their own left to play. One such operation is to send a group of elite shadowrunners into the twisted heart of the Disianâs home metaplane to conduct a high-stakes heist that could determine the warâs outcome and the Sixth Worldâs ultimate fate. This is an operation where one wrong move, one miscalculation, could mean the difference between ultimate victory, or complete destruction.Â
Legends 2083-01 âWhite Takes Redâ was originally played as the Legends of the Shadows event at GenCon 2024 and is for Shadowrun, Sixth World











